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New software for rendering cloaked objects
13 Nov 2009, 1446 Hrs

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Washington, Nov 13 Scientists from Karlsruhe Institute of Technology in Germany have developed software that may help know what a partially or completely cloaked object would look like in real life.

The new visualization tool can render a room containing such an object, showing the visual effects of such a cloaking mechanism and its imperfections.

The images show a museum nave with a large bump in the reflecting floor covered by an invisibility device known as the carpet cloak.

They reveal that even as an invisibility cloak hides the effect of the bump, the cloak itself is apparent due to surface reflections and imperfections. The researchers call this the "ostrich effect" - in reference to the bird's mythic penchant for partial invisibility.

"It's important to visualize how an optical device works," said Jad C. Halimeh, a Master of Science graduate of the Karlsruhe Institute of Technology in Germany who wrote and tested the new software as part of his Master's thesis.

The software, which is not yet commercially available, is a visualization tool designed specifically to handle complex media, such as metamaterial optical cloaks.

While such invisibility has been achieved so far in the laboratory, it is very limited. It works, but only for a narrow band of light wavelengths. Nobody has ever made an object invisible to the broad range of wavelengths the eyes can see, and doing so remains a challenge.

Another challenge has been visualizing a cloaked object. It is very likely that any invisibility cloak would remain partly seen because of imperfections and optical effects. Up to now, nobody has been able to show what this would look like - even on a computer.

The problem is that metamaterials may have optical properties that vary over their length. Rendering a room with such an object in it requires building hundreds of thousands of distinct volume elements that each independently interact with the light in the room.

The standard software that scientists and engineers use to simulate light in a room only allows for a few hundred volume elements, which is nowhere close to the complexity needed to handle many metamaterials such as the carpet cloak, said Halimeh.

So he and his colleagues built the software needed to do just that. Wanting to demonstrate it, they rendered a virtual museum niche with three walls, a ceiling, and a floor. In the middle of the room, they place the carpet cloak - leading the observer to perceive a flat reflecting floor, thus cloaking the bump and any object hidden underneath it.

The study appears in Optics Express. (ANI)




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